Block

A content block object which can be inserted in a Frame of a Solution.

ContentConfig


Block: Model

An Model object for configuring a Grasshopper model.

Block: Button

The Button block is used to create a button.

Block: ControlPanel

The ControlPanel block is used to create a panel of input elements and display elements.

Block: DataStore

The DataStore block is used to store data generated by other blocks.

Block: EntityDataStore

The EntityDataStore block is used to store multiple data entities with a common set of properties.

Block: EntityTable

The EntityTable block is used to display a table of entities, where each row represents one entity.

Block: Image

The Image block is used to display an image.

Block: Legend

The Legend block is used to display a coloured legend.

Block: Map

The Map block is used to display an interactive 2D map.

Block: NavPanel

The NavPanel block is used to create a panel with navigation buttons.

Block: Popup

The Popup block is used to create a modal dialog box containing a form, typically for sending emails.

Block: RouterOutlet

The RouterOutlet block is used to create an outlet into which frames can be inserted.

Block: PopupOutlet

The PopupOutlet block is used to create a popup into which a frame can be inserted.

Block: Text

The Text block is used to create text in a frame.

Block: Viewer

The Viewer block is used to create a geometry viewer.